Хотите рефакторинг в C# код используется твердое "о" принципы
want to write this code in simplified way using SOLID principles. Any help would be highly appreciated.Can i implement inheritance to do this.
void CalculateTaxAndRewardPoints() { if (state == TEXAS) { rate = TX_RATE; amt = baseRate * TX_RATE; calc = 2 * basis(amt) + extra(amt) * 1.05; } else if ((state == OHIO) || (state == MAINE)) { if (state == OHIO) rate = OH_RATE; else rate = MN_RATE; amt = baseRate * rate; calc = 2 * basis(amt) + extra(amt) * 1.05; if (state == OHIO) points = 2; } else { rate = 1; amt = baseRate; calc = 2 * basis(amt) + extra(amt) * 1.05; } }
Что я уже пробовал:
void CalculateTaxAndRewardPoints() { while (state == TEXAS) { rate = TX_RATE; amt = baseRate * TX_RATE; calc = 2 * basis(amt) + extra(amt) * 1.05; } do while ((state == OHIO) || (state == MAINE)) { while (state == OHIO) rate = OH_RATE; else rate = MN_RATE; amt = baseRate * rate; calc = 2 * basis(amt) + extra(amt) * 1.05; do while (state == OHIO) points = 2; } Do while { rate = 1; amt = baseRate; calc = 2 * basis(amt) + extra(amt) * 1.05; } }