Как получить доступ к главному окну и диалоговому окну во время запуска проекта
проблема в том ,что пока я не закрыл всплывающее окно, я не могу получить доступ к основным окнам, так как же я могу получить доступ к обоим окнам одновременно, не закрывая всплывающее окно
Помоги мне разобраться с этим
Что я уже пробовал:
#include "pch.h" #include "framework.h" #include "windowsaccess.h" #include "windowsaccessDlg.h" #include "afxdialogex.h" #include "popupserial.h" #include "serialtaskdemo.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialogEx { public: CAboutDlg(); // Dialog Data #ifdef AFX_DESIGN_TIME enum { IDD = IDD_ABOUTBOX }; #endif protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialogEx(IDD_ABOUTBOX) { EnableActiveAccessibility(); } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialogEx::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx) END_MESSAGE_MAP() // CwindowsaccessDlg dialog CwindowsaccessDlg::CwindowsaccessDlg(CWnd* pParent /*=nullptr*/) : CDialogEx(IDD_WINDOWSACCESS_DIALOG, pParent) { EnableActiveAccessibility(); m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } BEGIN_MESSAGE_MAP(CwindowsaccessDlg, CDialogEx) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON1, &CwindowsaccessDlg::OnBnClickedButton1) END_MESSAGE_MAP() // CwindowsaccessDlg message handlers BOOL CwindowsaccessDlg::OnInitDialog() { CDialogEx::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != nullptr) { BOOL bNameValid; CString strAboutMenu; bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX); ASSERT(bNameValid); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } void CwindowsaccessDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialogEx::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CwindowsaccessDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialogEx::OnPaint(); } } // The system calls this function to obtain the cursor to display while the user drags // the minimized window. HCURSOR CwindowsaccessDlg::OnQueryDragIcon() { return static_cast<HCURSOR>(m_hIcon); } void CwindowsaccessDlg::OnBnClickedButton1() { serialtaskdemo s;//This popup dialog which click main window button ,when dialog is popup i am unable to acces main until i closed , s.DoModal(); // TODO: Add your control notification handler code here }