Проблема неуправляемых и управляемых структур в C#
I'm receiving in c# a structure pointer from a c++ library callback c++ structure the packing is 1 typedef { int data1[8]; int data2[8]; int data3; int data3; } SomeStruct; in c# i have this equivalent [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 1), Serializable] public struct SomeStruct { [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)] public int[] data1 [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)] public int [] data2; public int data3; public int data4; };
Что я уже пробовал:
var data contains the right IntPtr SomeStruct ss = (SomeStruct )Marshal.PtrToStructure(pointer, typeof(SomeStruct)); But im getting garbage, what im doing wrong?, thanks